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I dig that I can just shrug off damage for the most part, not much hits me and spell suppression takes care of any spell damage (and heals a bit of ES). I'm in yellow maps and clear is great, single target is finicky but I have a free slot to work in bear trap to see how that works. Garbage gear, but good enough to hit spell suppression cap and sit at around 70% evade with all my gems sitting at level 16ish with 0 quality on them, defenses are actually surprisingly strong! Damage sucks but that's expected as I've got a whopping +1 from my weapon only (and swapped out a level 2 empower for inspiration since I have major mana issues, which it seemed to resolve nicely, but means I might not be able to work in lightning pen like I'd hoped). It's kinda different than what I'm used to but I'm enjoying so far. Still not sure what to do with my duelist and ascendent, don't really see any attractive builds that I actually want to play and could feasibly get started with the garbage gear I have.īut I did make a trapper for the first time, turned my old useless toxic rain trickster (tried making it work again and.holy crap it's so awful) into a lightning trab sab. Still hanging onto it in case I find the jewel and to come be a badass if I need to kill something. Character is still pretty damned strong, but summoners get boring for me after a while. Still no freakin skeleton jewel (even blew a bunch of freakin ancient orbs). Still sticking with SSF but bored with my necro. It's fun to progress for a while, but eventually the upgrades slow to a crawl as you hit RNG in a big way. My gear still isn't even that bloody good, it's very average shit. Only bright side is I'm back to 50%ish XP through my level so I might hit 95 despite still having precisely zero defensive layers beyond bone armor and "running in circles with 6K life" which is hilarious to me, though my reward will be a whopping 5% hp node so not exactly very exciting. Still need another bloody elder hat so I can try to craft 6l+ in there, but RIP'd those div cards gambling in harvest. It's this shit that makes me fall away from the game, spending a lot of time grinding and trying to craft literally any meaningful upgrades but being wholly unable to - even with having a my atlas passives set up for harvest, expedition, essences, lockboxes (partially) and alva (I've found some surprisingly good items outta that, but sadly nothing remotely useful for my build).
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Still trying to build literally anything to get better but essenses and harvest have been super mean to me.
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Biggest "upgrade" was finally getting a Drox map and being able to swap one of my carnage chieftans for the minion that gives the 20% attack/cast/move speed buff for 4s every 12s (can still keep up power/frenzy charges fairly well with only 1 specter for each), other than that nothing. Running T14+ maps only, 2 sextants (need to unlock the other two orbs still), juicing a fair number with scarabs and map device crafts (increased strongbox quant sextant + monsters treature + additional strongbox scarab + strongbox nodes was a ton of fun), I can't find an upgrade worth a shit. The frustrating thing is that I simply can't really find upgrades even with weeks of casually hardcore play. Found a bunch of random good/pretty good items, but nothing worth making a new character for or rebuilding my dead SSF characters (toxic rain trickster, slam champion, exanguinate/reap ascendent). Still haven't found the unique jewel for skeleton mages yet so I can't transition the build. Man, still tinkering around with my summoner but I'm running out of steam.
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